Post by JasmineNooby on Jan 24, 2022 23:13:05 GMT
Aster - The Empress of the Ryudemons.
"I'll forever be left wondering if this is the last one,if I close my eyes I'll be gone from this world...
but then I remember: They didn't raise an Empress, or an Emperor.
They raised a God."
OC General Information:
CHARACTERS FULL NAME: Aster Achillea
CHARACTERS NICKNAME: "Empress", "Empress of the Ryudemons", "Ascendant of an Unwanted Godhood."
CHARACTERS AGE: Unknown
CHARACTERS HEIGHT: 6ft
CHARACTERS FAMILY RELATIVES: Deceased
CHARACTERS SPECIES: Ryudemon
CHARACTERS SEXUALITY: Bisexual
CHARACTERS BODY TYPE: Slim, cuvy, toned
CHARACTERS ALIGNMENT: Neuteral
Characters Personal Information:
CHARACTERS BACKSTORY:
"I can't do this anymore..." rain continued to pour through the trees, trickling around the bodies that laid openly on the bloody field. Her wings burned softly as each drop sizzled parts of her colourful feathers. "Maybe if I end it myself this time I can rest..." She aimed her blade towards her neck. Her shimmery scale covered arms coated in arrow dents and small scratches creaked as the blade's tip cracked the skin open on her jugular. "This world was filled with pointless killing... I'm just a weapon to be disposed of..."
The crooked body of the Ryudemon fell to the floor, crushing the orange flowers below her as she began to blend in with the rest of the forgotten soldiers. Yet she did not achieve her eternal rest, instead she lay in a cradle of purple-black tendrils. Gently holding her burnt wings and torn body.
The sound of silence filled the Abyssal Plains.
"I wish you could learn to love life once more. To see you are more than a weapon. More than a tool." Sighs of a Broken God echoed around. Its giant purple, crimson, cyan eyes glittering as the third one remained closed. Its scales as black as the abyss it laid in, flowing with purple in-between. A God's Realm through and through. Yet as those words reached the RyuDemons ears she shuddered. Clambering out of the tendrils and falling to the floor. Her breathing raspy, smokey almost. Coughing between each breath taken - some ribs were clearly broken from the war she was part of. The eyes of the Empress began to glow with rage. In the darkness of the Abyss itself glew a light so fierce of blues and reds that the tendrils of a God backed away. The light pierced the dragon's sight as she heaved a sharp inhale of cool air, spiking her lungs.
"A tool? A broken tool? Stop seeing myself as a weapon? And what am I to you? I prayed to you everyday for years, centuries, and you gave me nothing. You place me in world's upon world's for what? To learn? I've seen enough! I have lost everything. Was your goal to make me like you?" She spat her words like daggers. Every inhale, every intake, every syllable filled with such an unfiltered hatred. The dark crown flickered above her head, mutating further as it disappeared once more.
The Ryudemon stood wearily, wobbling as she used her blade to balance herself. But as she continued to glare at the one she followed so loyally, the Broken God glared back just as fierce. A fight between these creatures would lead nowhere. It never did. Two Immortal Creatures. Two Gods.
The Broken God's silence was the mistake. As per usual he didn't respond. Even if he wanted to, the Ryudemon had already entered her third Berserk phase, her body creaking as her wings left gold ashes in the dust. She was going for his snout first. Waiting for that third eye to open. Her momentum increased to the point where if this God wanted to take this hit his scales would snap in two. Although the Dragons scales flicked up, preparing to take the hit as the purples swirled into dark crimsons. It flicked a singular claw into the air, in front of the RyuDemon appeared a portal filled with clouds.
She fell through.
The crooked body of the Ryudemon fell to the floor, crushing the orange flowers below her as she began to blend in with the rest of the forgotten soldiers. Yet she did not achieve her eternal rest, instead she lay in a cradle of purple-black tendrils. Gently holding her burnt wings and torn body.
The sound of silence filled the Abyssal Plains.
"I wish you could learn to love life once more. To see you are more than a weapon. More than a tool." Sighs of a Broken God echoed around. Its giant purple, crimson, cyan eyes glittering as the third one remained closed. Its scales as black as the abyss it laid in, flowing with purple in-between. A God's Realm through and through. Yet as those words reached the RyuDemons ears she shuddered. Clambering out of the tendrils and falling to the floor. Her breathing raspy, smokey almost. Coughing between each breath taken - some ribs were clearly broken from the war she was part of. The eyes of the Empress began to glow with rage. In the darkness of the Abyss itself glew a light so fierce of blues and reds that the tendrils of a God backed away. The light pierced the dragon's sight as she heaved a sharp inhale of cool air, spiking her lungs.
"A tool? A broken tool? Stop seeing myself as a weapon? And what am I to you? I prayed to you everyday for years, centuries, and you gave me nothing. You place me in world's upon world's for what? To learn? I've seen enough! I have lost everything. Was your goal to make me like you?" She spat her words like daggers. Every inhale, every intake, every syllable filled with such an unfiltered hatred. The dark crown flickered above her head, mutating further as it disappeared once more.
The Ryudemon stood wearily, wobbling as she used her blade to balance herself. But as she continued to glare at the one she followed so loyally, the Broken God glared back just as fierce. A fight between these creatures would lead nowhere. It never did. Two Immortal Creatures. Two Gods.
The Broken God's silence was the mistake. As per usual he didn't respond. Even if he wanted to, the Ryudemon had already entered her third Berserk phase, her body creaking as her wings left gold ashes in the dust. She was going for his snout first. Waiting for that third eye to open. Her momentum increased to the point where if this God wanted to take this hit his scales would snap in two. Although the Dragons scales flicked up, preparing to take the hit as the purples swirled into dark crimsons. It flicked a singular claw into the air, in front of the RyuDemon appeared a portal filled with clouds.
She fell through.
PERSONALITY:
Aster used to be a creature filled with compassion for her people, their traditions and religion. She was kind, caring and a good warrior, she lived up to the expectations of the previous Emperor and Empress. She very much was the perfect heir, did all of her duties, helped anyone and everyone. After the first war, the war of obliteration, she still continued to reach her kindness despite her remaining kind being hunted for their wings and horns. Being cursed by the God they followed so closely. She grit her teeth and continued to uphold the same thoughts, the same warmth. Then the First World collapsed she changed slightly, becoming more broken, cold. Less willing to help others. She was curious and that curiosity got her in heaps of trouble. The second world's collapse took two of her treasures away, leaving her with her last hope. The third world was riddled with corrupt gods, people worshipping for the collapse. Yet when she looked towards the Dragon for help, he was never there. She lost her hope then. She destroyed that world. After many many more travels through different worlds, different times. Aster has turned from this gracious, open-armed being to a villain who wanted nothing but blood shed, to a broken tool every world uses, and now. Now she yearns for nothing else. She is done. Lost. She wishes to finally rest as everything was taken from her. Nothing has yet to replace what she had lost. If she finds someone or something that replaces what she had lost, she will become very warm and protective over them. Being able to hear their calls from wherever they may be.
STRENGTHS:
Aster is an adept fighter, her kind - the Ryudemons - are born fighters of different abilities. Due to her generation of blood, not only does she have the most powerful berserk, she can also utilise her dragon form fully. Aster can regenerate missing pieces of her body and recover her wounds on her own over time (this process can be sped up with materials she has kept in her Dragons Treasury) Aster is filled with knowledge from all around the worlds, from different areas of time and pieces she has picked up along the way. Despite her wings she is still plenty flexible and uses them in her battles far more than her sword and daggers. She has learnt to multitask her tendrils with her weapons, giving some commands and letting others wreak havoc and lay dormant until she loses consciousness. Aster is extremely good at enemy prediction, being able to react almost instantly due to her experience and her baseline powers. She isn't afraid to put her life in peril as of current, she has nothing to live for which leads to her becoming a weapon of war for many of her past worlds. Not many take an interest in her person and more so her abilities. Due to this she has adapted a mind link which allows the target to experience exactly what she did instead of her explaining it. Asters body temperature is naturally higher due to her place of birth and her complete fire resistance, due to this she is immune to all poisons.
WEAKNESSES:
Despite her being 'immortal' she still feels everything. Her Berserk does allow her to resist some pain but she'll feel it all afterwards. Aster has an extreme weakness to water. Due to the curse from centuries ago, if her wings touch water they begin to burn and sizzle, her feathers turning to a more dull grey rather than their usual vibrant red and cyan. Aster is usually a merciless fighter, not many things stop her in her tracks other than people's words. If the enemy says more trigger words they may freeze her in her thoughts or cause her to delve further into Berserks control. She dislikes breaking things pointlessly, and prioritises protection of civilians or people she cares for.
Characters Ability Information:
ABILITY NAME: Berserk
ABILITY FUNCTION (What it does): Berserk increases the resistance, speed and strength of a Ryudemon. Due to Aster being a mix of generation 0, 1 and 2 her Berserk can be deadly for her opponents and herself. If it rages out of control a Berserker Ryudemon will act more like a rabid animal than a sentient being. The Berserk works in stages. Stage one the scales of a Ryudemon will become far more present, covering their skin slowly so they can take far harder hits and shrug them off. Stage two will add their increased speed and agility, their movements now seeming like blurs as they do not need to rely on their wings to gain air. Stage three increases their strength far further than usual amounts. A Ryudemon is far stronger than most humans, with this increase it can become difficult for the Ryudemon themselves to control their outputs. Many Berserks will leave a Ryudemon in their mixed Dragon-Human forms.
HIGH END APPLICATION (The most it can do): Aster enters a Stage 3 Berserk while fighting her opponents. She becomes almost untrackable with her speed, her attacks throwing her opponents across the field. Decimating anything in her path as her mind zones in for the kill.
LOW END APPLICATION (The least it can do): Aster enters a Stage 1 Berserk, increasing her resistance as she protects the innocents behind her, tanking the hits as her colourful scales slowly become more scratched.
WEAKNESS (Weakness in combat - if any): When in Berserk for mass periods of time, Aster will slowly begin to give into the power, becoming uncontrollable. In situations like these it is almost impossible to stop a Ryudemon unless you have their fated partner - sadly Asters died long ago - meaning the next way is by sedation. After a Berserk has ended, it can leave the Ryudemon feeling exhausted, their veins searing with a burning sensation as they recover from their power outage.
ABILITY FUNCTION (What it does): Berserk increases the resistance, speed and strength of a Ryudemon. Due to Aster being a mix of generation 0, 1 and 2 her Berserk can be deadly for her opponents and herself. If it rages out of control a Berserker Ryudemon will act more like a rabid animal than a sentient being. The Berserk works in stages. Stage one the scales of a Ryudemon will become far more present, covering their skin slowly so they can take far harder hits and shrug them off. Stage two will add their increased speed and agility, their movements now seeming like blurs as they do not need to rely on their wings to gain air. Stage three increases their strength far further than usual amounts. A Ryudemon is far stronger than most humans, with this increase it can become difficult for the Ryudemon themselves to control their outputs. Many Berserks will leave a Ryudemon in their mixed Dragon-Human forms.
HIGH END APPLICATION (The most it can do): Aster enters a Stage 3 Berserk while fighting her opponents. She becomes almost untrackable with her speed, her attacks throwing her opponents across the field. Decimating anything in her path as her mind zones in for the kill.
LOW END APPLICATION (The least it can do): Aster enters a Stage 1 Berserk, increasing her resistance as she protects the innocents behind her, tanking the hits as her colourful scales slowly become more scratched.
WEAKNESS (Weakness in combat - if any): When in Berserk for mass periods of time, Aster will slowly begin to give into the power, becoming uncontrollable. In situations like these it is almost impossible to stop a Ryudemon unless you have their fated partner - sadly Asters died long ago - meaning the next way is by sedation. After a Berserk has ended, it can leave the Ryudemon feeling exhausted, their veins searing with a burning sensation as they recover from their power outage.
ABILITY NAME: Aura Reading
ABILITY FUNCTION (What it does): Ryudemons are able to sense a person's power off of an aura they can see. It shows in different colours for each and every person. It allows Ryudemons to track people they may need particularly or gauge the power of the person.
HIGH END APPLICATION (The most it can do): Aster looks towards someone she may need to interact with, upon gazing at them she can see how powerful they are and what her odds may be in fighting them.
LOW END APPLICATION (The least it can do): Aster is tasked with findings someone's cat, upon looking at all of the street from a highrise building, she can see the aura of the cat and the trails it has left, being able to follow it to return it to its home.
WEAKNESS (Weakness in combat - if any): N/A
ABILITY NAME: Abyssal Control
ABILITY FUNCTION (What it does): Aster can summon obsidian like tendrils that are cracked with hues of crimsons and cyans. They follow her orders or her instincts. If left without an order these tendrils will automatically protect her once she falls unconscious. They can act on their own like a living being and will also dodge attacks as if they are sentient. Tendrils can appear from any surface, including her own body, they are far harder than they appear to be. They can appear in any size, as small as a chain bracelet or as big as some skyscrapers.
HIGH END APPLICATION (The most it can do): Aster traps her opponent in a ball of Abyssal Tendrils, locking them in place as more tendrils break through to attack, attempting to impale the opponent. As she leaves some under her feet for the worst to happen she continues these attacks.
LOW END APPLICATION (The least it can do): While walking through a park, a little girl tugs gently on her wings out of curiosity. Aster smiles kindly as a small tendril appears by the girl's feet, holding an orange tulip for her to take. The child laughs innocently as she takes the tulip, thanking her and waving to the tendril as it ‘waves’ back.
WEAKNESS (Weakness in combat - if any): The tendrils can be cut and broken. If in the sky the only surface she can summon them on is herself. Tendrils do not disappear unless Aster says they can disappear - they will still be present if she is unconscious.
ABILITY NAME: Protection of the Broken God - All-Seeing Eye
ABILITY FUNCTION (What it does): The All-Seeing Eye protects Aster when she is unconscious or particularly weak. It appears as a bulging green-blue eye with a black abyssal slit representing a pupil. Purple dust shimmers around it. It seems off putting, giving the effect that it is staring into whoever is within a 20ft radius. It is usually a shield while the Broken Gods Tendrils pull Aster to 'safety'.
ABILITY FUNCTION (What it does): Ryudemons are able to sense a person's power off of an aura they can see. It shows in different colours for each and every person. It allows Ryudemons to track people they may need particularly or gauge the power of the person.
HIGH END APPLICATION (The most it can do): Aster looks towards someone she may need to interact with, upon gazing at them she can see how powerful they are and what her odds may be in fighting them.
LOW END APPLICATION (The least it can do): Aster is tasked with findings someone's cat, upon looking at all of the street from a highrise building, she can see the aura of the cat and the trails it has left, being able to follow it to return it to its home.
WEAKNESS (Weakness in combat - if any): N/A
ABILITY NAME: Abyssal Control
ABILITY FUNCTION (What it does): Aster can summon obsidian like tendrils that are cracked with hues of crimsons and cyans. They follow her orders or her instincts. If left without an order these tendrils will automatically protect her once she falls unconscious. They can act on their own like a living being and will also dodge attacks as if they are sentient. Tendrils can appear from any surface, including her own body, they are far harder than they appear to be. They can appear in any size, as small as a chain bracelet or as big as some skyscrapers.
HIGH END APPLICATION (The most it can do): Aster traps her opponent in a ball of Abyssal Tendrils, locking them in place as more tendrils break through to attack, attempting to impale the opponent. As she leaves some under her feet for the worst to happen she continues these attacks.
LOW END APPLICATION (The least it can do): While walking through a park, a little girl tugs gently on her wings out of curiosity. Aster smiles kindly as a small tendril appears by the girl's feet, holding an orange tulip for her to take. The child laughs innocently as she takes the tulip, thanking her and waving to the tendril as it ‘waves’ back.
WEAKNESS (Weakness in combat - if any): The tendrils can be cut and broken. If in the sky the only surface she can summon them on is herself. Tendrils do not disappear unless Aster says they can disappear - they will still be present if she is unconscious.
ABILITY NAME: Protection of the Broken God - All-Seeing Eye
ABILITY FUNCTION (What it does): The All-Seeing Eye protects Aster when she is unconscious or particularly weak. It appears as a bulging green-blue eye with a black abyssal slit representing a pupil. Purple dust shimmers around it. It seems off putting, giving the effect that it is staring into whoever is within a 20ft radius. It is usually a shield while the Broken Gods Tendrils pull Aster to 'safety'.
HIGH END APPLICATION (The most it can do): The All-Seeing Eye appears before Aster as she slowly loses consciousness, shielding her from the next attacks as tendrils cracked with crimson reds pierce the back of the eye going to protect and take Aster elsewhere.
LOW END APPLICATION (The least it can do): The All-Seeing Eye appears behind Aster, creating hesitation, disgust and fear within her enemies as it feels as if they are being stared directly into and cannot escape its gaze. This applies to anyone within a 25ft radius who can be seen by the eye.
WEAKNESS (Weakness in combat - if any): The All-Seeing Eye can be damaged, once enough damage has been taken it will disappear. If it is raining the eyes range drops to 15ft and will struggle to protect her.
ABILITY NAME: Advanced Regeneration
ABILITY FUNCTION (What it does): Due to the ascension to Godhood, Aster can heal without any medicinal or magical help. Although it can not always be efficient and can be just as painful, it is quicker than normal mortal ways. If left in a completely broken state, she will heal slowly over time. The ability is passive and will become quicker if she is in her Berserk Stages, increasing recovery speed with every stage.
HIGH END APPLICATION (The most it can do): Asters leg was severed during a war from long ago. As she awoke from blood loss her body began to recover the leg from scratch, building the bones and muscles once more. Since she wasn’t on any pain numbing drugs she felt every bit of it. Screaming out as her leg regenerated to its usual self.
LOW END APPLICATION (The least it can do): Her arm got caught on a sharp pipe, tearing her clothes and her skin. Aster shrugged it off as through the next hour it healed itself, only sending slight tingling sensations as it did.
WEAKNESS (Weakness in combat - if any): It takes time to heal. It isn’t instant and she can feel all of the pain through the recovery.
ABILITY NAME: Hidden in Plain Sight
ABILITY FUNCTION (What it does): Due to her wings and horns being rather flashy, she hides them under a basic illusion spell. This allows her to appear human to many although small children and the elderly tend to see through this spell.
HIGH END APPLICATION (The most it can do): N/A
LOW END APPLICATION (The least it can do): N/A
WEAKNESS (Weakness in combat - if any): If knocked out unconscious while it is active, it will disappear.
ABILITY NAME: Dragons Treasury
ABILITY FUNCTION (What it does): Aster has a pocket dimension filled with her own items and treasures from different worlds. Many items hold massive meaning to her, memories and items left behind from her loved ones.
HIGH END APPLICATION (The most it can do): Aster shoves her hand into a black hole, pulling out her weapons ready for the next fight. The black hole closes the instant she pulls her hand out. Once she is done with the weapons they disappear to dust, reappearing safely back in her Treasury.
LOW END APPLICATION (The least it can do): Aster pulls out an Orange Tulip from her pocket dimension, handing it to an elderly woman as a thank you for complimenting her wings.
WEAKNESS (Weakness in combat - if any): Aster needs to reach into the dimension and grab the item, it cannot appear in her hand.
ABILITY NAME: Answer Thy Prayers
ABILITY FUNCTION (What it does): Due to her ascending to godhood, those who know of her name and pray for her protection she can hear. The louder they are the closer she is. This allows Aster to follow the sound of these prayers and fulfil their wishes.
HIGH END APPLICATION (The most it can do): Someone she has met is in mass danger, they are praying that she will come to save them. She does.
LOW END APPLICATION (The least it can do): N/A
WEAKNESS (Weakness in combat - if any): They need to know her name.
ABILITY NAME: Vibrant Comforts
ABILITY FUNCTION (What it does): People seem to feel a familiar comfort and trust within her. They are unsure why they feel at ease around her. Many lost children approach Aster for help on finding their way home or their lost parents. Due to her fluffy wings and colourful horns, many younger children feel more relaxed. Aster's body temperature is far above any humans, this allows her wings to emit small amounts of heat, enough to soothe any crying child or anxious bystander.
HIGH END APPLICATION (The most it can do): N/A
LOW END APPLICATION (The least it can do): N/A
WEAKNESS (Weakness in combat - if any): Fighting while protecting a child is far harder than fighting alone.
ABILITY NAME: Knowledge of A Thousand Years
ABILITY FUNCTION (What it does): Her curse of being ‘immortal’ has left many imprints on her. She is one who is filled with the knowledge of the past and future. Someone who has seen worlds burn and crumble as others thrive. When someone desires to know more about her, or about what she has seen, Aster can sate their curiosities by placing them directly in her experiences via a dusty sphere. This immerses the person completely while her experience plays, allowing them to understand without her having to verbally explain everything.
HIGH END APPLICATION (The most it can do): N/A
LOW END APPLICATION (The least it can do): N/A
WEAKNESS (Weakness in combat - if any): She can only use it on people who may be curious. Or those who are near during a nervous breakdown / attack.
ABILITY NAME: Dragons Take-Over
ABILITY FUNCTION (What it does): Due to Aster being a mix of generation 0, 1 and 2 Ryudemon, along with ascending to Godhood she has gained full control of her dragon form. When transforming into a dragon she tends to enter an odd looking tendril cocoon. Her Dragon form, from tail to snout, is 18 metres long. The length of one of her wings is 27 metres long. Her scales are a dark purple, some are crimsons and cyans, each scale reflects one of those three colours. Between the scales flows lines of gold. Unlike her usual wings, her dragon wings are made of scales rather than feathers. She grows three sets of horns along with three sets of eyes. The middle ones purple, the upper ones crimson and the lower cyan. She also gains a red-blue bulging eye in the middle of her head - similar looking to the All-Seeing Eye. Her horns are coloured the same way as her normal ones although the middle ones are also purple, they are etched with gold. She has two sets of wings instead of one due to being a God, each wing has stayed the same colours as her usual form. A purple crystal is seen implanted in the middle of her chest when in this form, it is cracked with reds and blues. When in this form she does gain the ability to breathe fire, she loses the majority of her weakness to water.
LOW END APPLICATION (The least it can do): The All-Seeing Eye appears behind Aster, creating hesitation, disgust and fear within her enemies as it feels as if they are being stared directly into and cannot escape its gaze. This applies to anyone within a 25ft radius who can be seen by the eye.
WEAKNESS (Weakness in combat - if any): The All-Seeing Eye can be damaged, once enough damage has been taken it will disappear. If it is raining the eyes range drops to 15ft and will struggle to protect her.
ABILITY NAME: Advanced Regeneration
ABILITY FUNCTION (What it does): Due to the ascension to Godhood, Aster can heal without any medicinal or magical help. Although it can not always be efficient and can be just as painful, it is quicker than normal mortal ways. If left in a completely broken state, she will heal slowly over time. The ability is passive and will become quicker if she is in her Berserk Stages, increasing recovery speed with every stage.
HIGH END APPLICATION (The most it can do): Asters leg was severed during a war from long ago. As she awoke from blood loss her body began to recover the leg from scratch, building the bones and muscles once more. Since she wasn’t on any pain numbing drugs she felt every bit of it. Screaming out as her leg regenerated to its usual self.
LOW END APPLICATION (The least it can do): Her arm got caught on a sharp pipe, tearing her clothes and her skin. Aster shrugged it off as through the next hour it healed itself, only sending slight tingling sensations as it did.
WEAKNESS (Weakness in combat - if any): It takes time to heal. It isn’t instant and she can feel all of the pain through the recovery.
ABILITY NAME: Hidden in Plain Sight
ABILITY FUNCTION (What it does): Due to her wings and horns being rather flashy, she hides them under a basic illusion spell. This allows her to appear human to many although small children and the elderly tend to see through this spell.
HIGH END APPLICATION (The most it can do): N/A
LOW END APPLICATION (The least it can do): N/A
WEAKNESS (Weakness in combat - if any): If knocked out unconscious while it is active, it will disappear.
ABILITY NAME: Dragons Treasury
ABILITY FUNCTION (What it does): Aster has a pocket dimension filled with her own items and treasures from different worlds. Many items hold massive meaning to her, memories and items left behind from her loved ones.
HIGH END APPLICATION (The most it can do): Aster shoves her hand into a black hole, pulling out her weapons ready for the next fight. The black hole closes the instant she pulls her hand out. Once she is done with the weapons they disappear to dust, reappearing safely back in her Treasury.
LOW END APPLICATION (The least it can do): Aster pulls out an Orange Tulip from her pocket dimension, handing it to an elderly woman as a thank you for complimenting her wings.
WEAKNESS (Weakness in combat - if any): Aster needs to reach into the dimension and grab the item, it cannot appear in her hand.
ABILITY NAME: Answer Thy Prayers
ABILITY FUNCTION (What it does): Due to her ascending to godhood, those who know of her name and pray for her protection she can hear. The louder they are the closer she is. This allows Aster to follow the sound of these prayers and fulfil their wishes.
HIGH END APPLICATION (The most it can do): Someone she has met is in mass danger, they are praying that she will come to save them. She does.
LOW END APPLICATION (The least it can do): N/A
WEAKNESS (Weakness in combat - if any): They need to know her name.
ABILITY NAME: Vibrant Comforts
ABILITY FUNCTION (What it does): People seem to feel a familiar comfort and trust within her. They are unsure why they feel at ease around her. Many lost children approach Aster for help on finding their way home or their lost parents. Due to her fluffy wings and colourful horns, many younger children feel more relaxed. Aster's body temperature is far above any humans, this allows her wings to emit small amounts of heat, enough to soothe any crying child or anxious bystander.
HIGH END APPLICATION (The most it can do): N/A
LOW END APPLICATION (The least it can do): N/A
WEAKNESS (Weakness in combat - if any): Fighting while protecting a child is far harder than fighting alone.
ABILITY NAME: Knowledge of A Thousand Years
ABILITY FUNCTION (What it does): Her curse of being ‘immortal’ has left many imprints on her. She is one who is filled with the knowledge of the past and future. Someone who has seen worlds burn and crumble as others thrive. When someone desires to know more about her, or about what she has seen, Aster can sate their curiosities by placing them directly in her experiences via a dusty sphere. This immerses the person completely while her experience plays, allowing them to understand without her having to verbally explain everything.
HIGH END APPLICATION (The most it can do): N/A
LOW END APPLICATION (The least it can do): N/A
WEAKNESS (Weakness in combat - if any): She can only use it on people who may be curious. Or those who are near during a nervous breakdown / attack.
ABILITY NAME: Dragons Take-Over
ABILITY FUNCTION (What it does): Due to Aster being a mix of generation 0, 1 and 2 Ryudemon, along with ascending to Godhood she has gained full control of her dragon form. When transforming into a dragon she tends to enter an odd looking tendril cocoon. Her Dragon form, from tail to snout, is 18 metres long. The length of one of her wings is 27 metres long. Her scales are a dark purple, some are crimsons and cyans, each scale reflects one of those three colours. Between the scales flows lines of gold. Unlike her usual wings, her dragon wings are made of scales rather than feathers. She grows three sets of horns along with three sets of eyes. The middle ones purple, the upper ones crimson and the lower cyan. She also gains a red-blue bulging eye in the middle of her head - similar looking to the All-Seeing Eye. Her horns are coloured the same way as her normal ones although the middle ones are also purple, they are etched with gold. She has two sets of wings instead of one due to being a God, each wing has stayed the same colours as her usual form. A purple crystal is seen implanted in the middle of her chest when in this form, it is cracked with reds and blues. When in this form she does gain the ability to breathe fire, she loses the majority of her weakness to water.
Similar to this image although with the description given above.
HIGH END APPLICATION (The most it can do): Self Explanatory, N/A.
LOW END APPLICATION (The least it can do): N/A
WEAKNESS (Weakness in combat - if any): Her form is far larger meaning damage control becomes a lot harder. When knocked out completely, her form changes back to usual.
HIGH END APPLICATION (The most it can do): Self Explanatory, N/A.
LOW END APPLICATION (The least it can do): N/A
WEAKNESS (Weakness in combat - if any): Her form is far larger meaning damage control becomes a lot harder. When knocked out completely, her form changes back to usual.
ABILITY NAME: Knowledge of the Ancient Songs.
ABILITY FUNCTION (What it does): The Ancient Songs allow Aster to summon elements of either Wind, Fire, Water or Earth. As well as one Forbidden Song containing both Healing and Destruction. These songs are sung in a language unknown to anyone but Aster, she tends to sing them quietly as the louder the song is the more hostile the element can become.
HIGH END APPLICATION (The most it can do): The Song of Destruction can end the world. She does not sing this anymore due to its adverse effects. It also does not happen immediately and needs up to a minute to have full effect. The Song of Healing is something she sings to only a select few due to it's 'miracle' powers. Yet the worse the wounds the more of a strain it can be to sing - causing adverse effects on herself. She can summon flames that are not purple, water that can hydrate and clean, move debris with the Song of Earth and winds to wisk people off of their feet.
LOW END APPLICATION (The least it can do): Summon embers, droplets of water, bumps in the ground and tiny swishes of wind.
WEAKNESS (Weakness in combat - if any): Aster has to sing the song for it to work. The elements will remain after the song has ended unless stated otherwise.
ABILITY FUNCTION (What it does): The Ancient Songs allow Aster to summon elements of either Wind, Fire, Water or Earth. As well as one Forbidden Song containing both Healing and Destruction. These songs are sung in a language unknown to anyone but Aster, she tends to sing them quietly as the louder the song is the more hostile the element can become.
HIGH END APPLICATION (The most it can do): The Song of Destruction can end the world. She does not sing this anymore due to its adverse effects. It also does not happen immediately and needs up to a minute to have full effect. The Song of Healing is something she sings to only a select few due to it's 'miracle' powers. Yet the worse the wounds the more of a strain it can be to sing - causing adverse effects on herself. She can summon flames that are not purple, water that can hydrate and clean, move debris with the Song of Earth and winds to wisk people off of their feet.
LOW END APPLICATION (The least it can do): Summon embers, droplets of water, bumps in the ground and tiny swishes of wind.
WEAKNESS (Weakness in combat - if any): Aster has to sing the song for it to work. The elements will remain after the song has ended unless stated otherwise.
Extra Character Information:
Eye Colour: Her right eye is a crimson red with a hollow circular pupil. Her left eye is a cyan with a cross as a pupil.
Hair Colour: Asters hair is an extremely dark brown - it looks black unless in direct sunlight - she has barely visible streaks of red and blue running through her hair. These glow when she is in Berserk.
Scars: Aster's main scar is a massive torn circle in her lower ribs to her lower abdomen.
Tattoos: N/A
Accessories: She has a purple crystal hanging from her neck which glows softly in the dark. When she is in berserk it glows far harsher.
Outfit Choice: Aster typically wears tight long sleeve - or short sleeve - vests with plain dress shirts and plain jackets. She tends to wear tight but stretchy black jeans and plain trainers - although sometimes she forgets to wear them.
Weapons: Aster has one long blade which is curved slightly. It is pure black with hues of purple. The blade itself has cracks running throughout it which glow red and blue. In the hilt there is a smaller All-Seeing Eye bulging from either side. It is shaped similar to that of a scimitar. She also carries multiple daggers which are like this weapon just smaller with the same details.