Post by Grymskull on Oct 16, 2021 11:48:45 GMT
FILE COPY - DEPARTMENT OF DEFENSE
METAHUMAN INCIDENT RESPONSE AGENCY
AGENT DOSSIER - FILE Nº A-3029-H
SECTION Nº1: BASIC CHARACTERISTICS
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SECTION Nº2: METAHUMAN ABILITY ASSESSMENT
I. PRIMARY FACTORS.
A. POST HUMAN PHYSIOLOGY
Prior records during his service and initial examination confirm Johnson’s physical abilities are all POST HUMAN, mostly in part from his experiments during PROJECT LYCEUM. He can outperform PEAK HUMANS without much difficulty and has shown capable of operating after sustaining injuries that would kill an unenhanced individual. He can operate and fight at full efficiency for days on end, having done so during his deployments with SFOD-D.
B. ENHANCED MENTAL CAPABILITY
Johnson's mental attributes are blatantly abnormal and appear to stem from his birth rather than PROJECT LYCEUM. He is able to remember every moment in his life with absolute clarity which has allowed him to pick up on new skills and languages instantly. His reaction time and senses are at a level impossible for unenhanced individuals to reach. Supplemental training during his service has dulled Johnson’s susceptibility to sensory hazards and stimulants, though not completely.
II. SUPPLEMENTAL FACTORS.
A. ACCELERATED HEALING
Johnson has the ability to heal back from any injury no matter how lethal. The time it takes for him to heal is entirely dependent on the wound severity as smaller cuts and bruises have been shown to fade within seconds while fractured bones or ruptured organs have healed within a couple of minutes.
SECTION Nº3: SPECIALTIES AND SKILLS
I. PRIMARY SPECIALIZATIONS.
A. OCCUPATIONAL QUALIFICATIONS
Served in the U.S Military for ten years, first entering through a direct pipeline to SFG as an 18C Special Forces Engineer Sergeant. After his first tour, he was selected as a candidate for PROJECT LYCEUM and inducted into SFOD-D following positive results of the experiment.
Johnson was green lit as a potential candidate early in the agency’s inception. This is due to his favorable psyche analysis and positive opinion of “superheroes”. Though he accepted the offer, he didn’t join until the end of his deployment. After a month of rest and recovery, he entered MIRA Initial Training and Assessment before placement in the Mid-Atlantic region as a Tech Specialist, receiving additional Firearms & Self Defense training as a result.
Johnson was green lit as a potential candidate early in the agency’s inception. This is due to his favorable psyche analysis and positive opinion of “superheroes”. Though he accepted the offer, he didn’t join until the end of his deployment. After a month of rest and recovery, he entered MIRA Initial Training and Assessment before placement in the Mid-Atlantic region as a Tech Specialist, receiving additional Firearms & Self Defense training as a result.
II. SUPPLEMENTAL SPECIALIZATIONS.
A. MIRA ADAPTIVE-RISK INCIDENT TRAINING
Johnson has received proper training on operating without his healing factor and apprehending or taking down a BRICK classified target. He has also been granted specialized PSYOPS training to resist TELEPATHS and similar anomalies, as per request. Results of this training have proven more favorable than expected on account of Johnson’s abnormal levels of willpower and previous training under SFG and SFOD-D.
B. IMAS CLEARANCE - RED 9
Owen McCormack has received proper training and licensing for operation of the Incidental Metahuman Account System, or IMAS, at a clearance level of THREAT RED, STAKE 9 and below.
SECTION Nº4: APPROVED EQUIPMENT
I. PRIMARY EQUIPMENT.[1]
A. GRYMM ARMOR SYSTEM
A triple layered, full body armor system designed to be durable against most forms of conventional damage while sacrificing minimal levels of flexibility and agility. A “seal” option exists within the armor system, allowing the user to engage a self-contained oxygen supply. The innermost layer is a bodysuit that helps regulate temperature and guards against skin-based toxins.
The helmet is styled after a half skull and obscures the user’s identity. It hosts different systems inside such as radio communicators, night vision, thermal vision, sensory dampeners, and an air filter.
The helmet is styled after a half skull and obscures the user’s identity. It hosts different systems inside such as radio communicators, night vision, thermal vision, sensory dampeners, and an air filter.
B. SCYTHE ENERGY RIFLE
The Scythe Energy Rifle is a weapon capable of firing highly-concentrated beams of energy. At its standard setting, it is capable of burning through conventional armor and organic matter while avoiding overpenetration. Its non-lethal option allows the user to stun a target with the equivalent force of a standard issue taser, with the level of intensity able to be similarly adjusted.
C. THE HOURGLASS, HANDGUN
The Hourglass is a handgun chambered in 10mm with hollow point variants as standard. He has recently added the armor piercing, explosive, and shredder ammo variants to his standard kit.
C. PALE HORSEMAN, COLLAPSIBLE SWORD
The Pale Horseman is a collapsible sword designed to engage suspects in CQC or during stealth missions. Nanotechnology stored within the handle forms into a blade with a length of 24 inches, reduced to 20 if the user chooses to form a hilt guard as well.
D. CHRIS REEVE GREEN BERET KNIFE
In the event of a total weapons loss or combat with a metahuman who can influence advanced technology, Johnson carries a conventional knife. It has a fixed blade with length of 7 inches and weighs 12.8 grams as a whole.
II. SUPPLEMENTAL EQUIPMENT.[1]
A. GRAPNEL GUN
Johnson carries a handgun styled grappling hook launcher capable of firing and attaching to surfaces up to 50m away. The disengage mechanism detracts the grapnel and automatically reels in the line, allowing for quick and continuous usage.
B. NON-LETHAL EXPLOSIVE DEVICES
Johnson carries four flash grenades, two tear gas grenades, and two smoke grenades.
C. HANDCUFFS, MAGNETIC AND NANO-TECH
Johnson carries two sets of magnetic handcuffs designed to restrain suspects with PEAK HUMAN strength. He carries five nano-tech capsules that can form into two sets of conventional styled metal handcuffs. In case of an emergency, these capsules can also replace the nano-tech storage of his Collapsible Sword.
D. MULTI TOOL
A custom multi tool that comes with pliers, wire cutters, serrated blade, crimper, lock picks, cutting hook, bolt override tool, laser cutter, and hammer.
E. MEDICAL KIT[2]
A compact medical kit that comes with medical PPE, trauma and airway management supplies, and two ABO blood bags.
SECTION Nº5: DOCUMENT APPENDIX
SECTION NO.1 FOOTNOTES.
[1]Due to Johnson’s unique healing factor, his blood is both simultaneously a universal donor and recipient.
[2]Johnson possesses no dominant laterality in either eye.
[2]Johnson possesses no dominant laterality in either eye.
SECTION NO.2 FOOTNOTES.
N/A.
SECTION NO.3 FOOTNOTES.
N/A.
SECTION NO.4 FOOTNOTES.
[1] The majority of Johnson’s field equipment was designed by him and tested with the help of other MIRA R&D staff members.
[2]Medical supplies in question were designed to be at a reduced size while retaining effectiveness.
[2]Medical supplies in question were designed to be at a reduced size while retaining effectiveness.
END DOCUMENT
AGENT DOSSIER - FILE Nº A-3029-H
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