Post by forg3ttablexs0ul on Feb 11, 2021 13:11:22 GMT
Hello. This is a lore-page i am going to use as reference to a few different RPs. I will update it with things every now and then, but it all melds into the same universe.
Tavoria.
A massive landmass with everything from thick forests to lush, over-grown jungles, to snowdrifts spanning as far as the eye can see. The multitude of races that inhabit the lands lived in relative harmony. These times of peace lasted for centuries and included all in the land, even spreading to the lizardmen and halfdemons.
However, as is with all things, the peace would not last forever.
Through the workings of the Six, a small group of elves from every subrace and excelling in Abyssal magics thought to have been erased from history, the world was tainted with darkness. As time progressed, the world grew ever sicker, and when the time came for something to be done, it was too late. Creatures emerged from the depths of the deepest caves and the darkest crevices, their forms so twisted and grotesque it drew even halfdemons to absolute madness when seen. Deaths of every race drew upon the ancient curse of the undead, forcing kin to slay and burn the loved ones they had already lost.
As the light of the world grew ever dimmer, The Great Sages of the world gathered. Using every drop of life essence between them, they called upon every deity and drew upon their power, erecting walls infused with the purest of holy magics around every city and town, save for the smallest farming and fishing villages. As the sages drew their final breaths, the gods all decended upon Tavoria, and swore to defend the lands and their peoples until the light could shine no more. The Templars rose, gathering teachings of the holy magics from the gods themselves, Each having their own strengths and weaknesses but all with the common goal of protecting Tavoria.
As the holy warriors trained, the nations gathered warriors with skills in every weapon from bows to swords to magics and more. With the Templars at the front, and supported by every able bodied warrior, Tavoria beat back the Abyssal horde that had plagued them for so long. The loss of life was in untold numbers, the battle even going so far as to claim the lives of every Gnome on Tavoria - but the battle was won, the walls protected, the villages saved, and the lands defended.
300 years have passed since that fateful day, but not one soul in all of Tavoria will forget it. The Templars are now a dying breed, with some deities having been all but forgotten with the deaths of their scribes and preachers. The lands are still tainted. With the undead curse running rampant in some areas and Abyssal creatures reinforced with deformed animals corrupted by their presence terrorizing others. If the Templars fall, who will save them? Will Tavoria survive a second cataclysmic conflict, or will the great battle deep on the horizon wipe them all out once and for all?
Tavoria.
A massive landmass with everything from thick forests to lush, over-grown jungles, to snowdrifts spanning as far as the eye can see. The multitude of races that inhabit the lands lived in relative harmony. These times of peace lasted for centuries and included all in the land, even spreading to the lizardmen and halfdemons.
However, as is with all things, the peace would not last forever.
Through the workings of the Six, a small group of elves from every subrace and excelling in Abyssal magics thought to have been erased from history, the world was tainted with darkness. As time progressed, the world grew ever sicker, and when the time came for something to be done, it was too late. Creatures emerged from the depths of the deepest caves and the darkest crevices, their forms so twisted and grotesque it drew even halfdemons to absolute madness when seen. Deaths of every race drew upon the ancient curse of the undead, forcing kin to slay and burn the loved ones they had already lost.
As the light of the world grew ever dimmer, The Great Sages of the world gathered. Using every drop of life essence between them, they called upon every deity and drew upon their power, erecting walls infused with the purest of holy magics around every city and town, save for the smallest farming and fishing villages. As the sages drew their final breaths, the gods all decended upon Tavoria, and swore to defend the lands and their peoples until the light could shine no more. The Templars rose, gathering teachings of the holy magics from the gods themselves, Each having their own strengths and weaknesses but all with the common goal of protecting Tavoria.
As the holy warriors trained, the nations gathered warriors with skills in every weapon from bows to swords to magics and more. With the Templars at the front, and supported by every able bodied warrior, Tavoria beat back the Abyssal horde that had plagued them for so long. The loss of life was in untold numbers, the battle even going so far as to claim the lives of every Gnome on Tavoria - but the battle was won, the walls protected, the villages saved, and the lands defended.
300 years have passed since that fateful day, but not one soul in all of Tavoria will forget it. The Templars are now a dying breed, with some deities having been all but forgotten with the deaths of their scribes and preachers. The lands are still tainted. With the undead curse running rampant in some areas and Abyssal creatures reinforced with deformed animals corrupted by their presence terrorizing others. If the Templars fall, who will save them? Will Tavoria survive a second cataclysmic conflict, or will the great battle deep on the horizon wipe them all out once and for all?