Age: 24 Sex: Female Race: Ratfolk Personality: Zeseks is quite hard and functional. She works hard for her position and believes that everyone should have to work to gain status. Completely devoted to the king, she works hard to ensure that every town is up to the king's expectations. She will drill them, and she makes sure every town and city has a good standing militia. Personally, having grown up on the street, she isn't bad with hand-to-hand combat or using a knife. But she carries her sword mostly for show. She's proud of her position and stands tall. You can expect her to spend her free time studying, as she always needs to be busy with something. She enjoys studying combat tactics and dreams of leading part of the army into combat someday. Bio: Zeseks grew up on the street. She never knew her parents. Now that she's grown, she's decided that she doesn't need them. She learned a lot on the street. How to survive without money and how to stand tall and stay on top of the food chain. Growing up, she admired the king for his kingdom. She always wanted to help rule, thinking that she could keep the country in its golden age. Now, she lives that fantasy, having been chosen as one of the king's most loyal subjects.
Role: Lord of the Champions Weapons: Zeseks carries two knifes on either hip, though she doesn't necessarily need them. She is great at hand-to-hand combat and loves sparring. Abilities: None Special Item: Ear piercing. She got an ear piercing while on the street made of bronze. At the time for her, this was extravagant. This is meaningful to her because this was the day she decided she wanted to become a lord. The same day she got that piercing, she cemented her future.
Appearance: Zeseks looks to be rough around the edges. She doesn't care much about her appearance, preferring to show her worth through her actions. She wears a green cloak over leather armor. She has a tool belt, which always has pouches on it filled with little trinkets. She also wears leather gloves to hide trembles in her hands. She carries two daggers on either hip.
Sorry it is taking me so long to make a character. I was curious about races. Are half breeds allowed? Such as half-elves, half-orcs, tieflings or aasimars?
I haven't had a real chance to think on it but right now it's late so I can't go into more detail but I would like you to pm and explain why would the king elect a skavem to such a high position.
Also regarding races half orcs and half elves are just fine but not half angels and Demons that's going towards the weirder side of races I mentioned
Think you tagged the wrong person, bub.. Still a bit salty over the fact that I didn't get to be creative and someone else did, but I guess that's not really the point..
Name:Ta'une Age:five years of age since initial growth Sex:N/A, acknowledges self as male Race:forest amalgamation (think like a leshen or similar nature protecting creature) Personality: Ta'une is a easily angered creature, usually if meat covered in tobacco is offered, he'll be less aggressive for a time, though deeds such as downing an immature creature, wasting meat or food, chopping down more than one decent treea, ect. will still envoke a violent reaction. Otherwise he is quite distant unless hungry, simple English can be spoken by him but it hardly has expression behind it, perhaps over time he shall develop more.
Bio: born of a boar skull, moss, wood, and magic, Ta'une was quick to become attached to "his land" and grow territorial, usually lashing out when his territory is entered by humans. Though wood elves seemed to get a pass unless they disturbed him, possibly due to them being more careful with nature than humanity.
Role:not in a high position, willing to help whomever keeps his lands safe (half an acre of land near where woodlands are being presently intruded upon), if that's not good enough he could be aligned with a druidic part of the resistance. Weapon/weapons: his sharp tusks and wooden claws, he doesn't usually use weaponry unless it's forcing someone's own weapon into them if they're tangled in vegetation. Abilities: Mostly manipulating and growing plantlife, animals may comply with his will, though he usually prefers to personally end a trespasser after growing thorny vines to entangle them. As well as awareness of his land due to the help of "totems" he's made, though this doesn't have much range outside of his land. Special item: not quite an item but a mark, a rune miraculously carved by the elements (by that I mean over time, normally occuring rain and wind wore away part of the skull) that is responsible for his creation.
Appearance:bipedal, he is more plantlife than creature, wood mostly covers a fair bit of him besides patches of moss over some areas his stature is 8'7" due to being slightly hunched and having digitigrade legs. Vines can be seen on his arms, while his head is a decently sized wild boar skull, having tusks the length of decent knives.
Ect:He rarely will chase a trespasser after they exit his lands, though if they return they will be especially vulnerable, becoming more of a focus to aggressive wildlife.